1. Each team can have a maximum of 4 members.

  2. Teams should be made up exclusively of students who are not organizers, judges, sponsors, or in any other privileged position at the event.

  3. All work on a project should be done at the hackathon.

    1. Pre-existing work may be used provided that it is open source (However see 3.2)

    2. If a team chooses to add new features to an existing project, this will be permitted. However, teams must explicitly state which features were developed during the hackathon, and judges will only consider new functionality or features added during the hackathon in determining the winners.

  4. Teams must stop hacking once the time is up, at 7am (PDT), Sunday, April 26th. No code can be written after this time. 

  5. Submission time ends at 8am (PDT), Sunday, April 26th.
  6. Teams can be disqualified from the competition at the organizers' discretion. Reasons may include but are not limited to: breaking the Competition Rules, breaking the MLH Code of Conduct, or other unsporting behavior.

  7. All hackers must have been accepted, RSVP'ed, and participate in-person.